Android客户端与PC服务器通过socket进行交互实例

一直以来对Android socket通信都很模糊,今天终于研究了一个网上的例子,自己又修改了下,算是对Android socket通信有点了解了。

下面是具体的代码,说明都在注释中了。需要注意的是,只有客户端发送了信息给服务器后,服务器才能响应客户端的输入,然后返回信息给客户端,这时客户端才能读取服务器返回的信息。如果客户端和服务器都处于等待对方的信息,那样就会造成阻塞,导致ANR了。

1.服务器端代码,就是一个java程序,与android无关,运行于服务器上,即PC机上。

import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.File;
import java.io.FileOutputStream;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.io.PrintWriter;
import java.net.ServerSocket;
import java.net.Socket;

/**
 * 测试Android客户端与PC服务器通过socket进行交互
 * 服务器端:接收客户端的信息并回送给客户
 * @author Ameyume
 *
 */
public class Server implements Runnable {
	public static final String SERVERIP = "192.168.1.100";
	public static final int SERVERPORT = 51706;

	public void run() {
		try {
			System.out.println("S: Connecting...");

			ServerSocket serverSocket = new ServerSocket(SERVERPORT);
			while (true) {
			    // 等待接受客户端请求 
				Socket client = serverSocket.accept();

				System.out.println("S: Receiving...");
				
				try {
				    // 接受客户端信息
					BufferedReader in = new BufferedReader(
							new InputStreamReader(client.getInputStream()));
					
                    // 发送给客户端的消息 
                    PrintWriter out = new PrintWriter(new BufferedWriter(
                    		new OutputStreamWriter(client.getOutputStream())),true);
                    
                    System.out.println("S: 111111");
                    String str = in.readLine(); // 读取客户端的信息
                    System.out.println("S: 222222");
                    if (str != null ) {
                    	// 设置返回信息,把从客户端接收的信息再返回给客户端
	                    out.println("You sent to server message is:" + str);
	                    out.flush();
	                    
	                    // 把客户端发送的信息保存到文件中
	                    File file = new File ("C://android.txt");
	                    FileOutputStream fops = new FileOutputStream(file); 
	                    byte [] b = str.getBytes();
	                    for ( int i = 0 ; i < b.length; i++ )
	                    {
	                        fops.write(b[i]);
	                    }
						System.out.println("S: Received: '" + str + "'");
                    } else {
                    	System.out.println("Not receiver anything from client!");
                    }
				} catch (Exception e) {
					System.out.println("S: Error 1");
					e.printStackTrace();
				} finally {
					client.close();
					System.out.println("S: Done.");
				}
			}
		} catch (Exception e) {
			System.out.println("S: Error 2");
			e.printStackTrace();
		}
	}
	
	public static void main(String [] args ) {
		Thread desktopServerThread = new Thread(new Server());
		desktopServerThread.start();

	}
}
2.客户端程序,运行在手机或者模拟器上。

import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.io.PrintWriter;
import java.net.InetAddress;
import java.net.Socket;
import java.net.UnknownHostException;

import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.EditText;
import android.widget.TextView;

/**
 * 测试Android客户端与PC服务器通过socket进行交互
 * 客户端:把用户输入的信息发送给服务器
 * @author Ameyume
 *
 */
public class Socket_Android extends Activity {
	private static final String TAG = "Socket_Android";
	
	private EditText mEditText = null;
	private TextView tx1 = null;
	private Button mButton = null;
	
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
        
        mButton = (Button)findViewById(R.id.Button01);
        mEditText = (EditText)findViewById(R.id.etSendMsg);
        tx1 = (TextView)findViewById(R.id.tx);
        
        mButton.setOnClickListener(new OnClickListener() {

			@Override
			public void onClick(View v) {
				// TODO Auto-generated method stub
				setTitle("测试Socket连接");
				Socket socket = null;
				
				try {
					/* 指定Server的IP地址,此地址为局域网地址,如果是使用WIFI上网,则为PC机的WIFI IP地址
					 * 在ipconfig查看到的IP地址如下:
					 * Ethernet adapter 无线网络连接:
        			 * Connection-specific DNS Suffix  . : IP Address. . . . . . . . . . . . : 192.168.1.100
					 */
					InetAddress serverAddr = InetAddress.getByName("192.168.1.100");// TCPServer.SERVERIP
					Log.d("TCP", "C: Connecting...");
					
					// 应用Server的IP和端口建立Socket对象
                    socket = new Socket(serverAddr, 51706);
                    String message = "---Test_Socket_Android---";  
  
                    Log.d("TCP", "C: Sending: '" + message + "'");  
                    
                    // 将信息通过这个对象来发送给Server  
                    PrintWriter out = new PrintWriter(new BufferedWriter(  
                            new OutputStreamWriter(socket.getOutputStream())),  
                            true);  
                      
                    // 把用户输入的内容发送给server
                    String toServer = mEditText.getText().toString();
                    Log.d(TAG, "To server:'" + toServer + "'");
                    out.println(toServer);
                    out.flush();  
                    
                    
                    // 接收服务器信息  
                    BufferedReader in = new BufferedReader(  
                                new InputStreamReader(socket.getInputStream()));  
                    // 得到服务器信息  
                    String msg = in.readLine();
                    Log.d(TAG, "From server:'" + msg + "'");
                    // 在页面上进行显示  
                    tx1.setText(msg);  
				} catch(UnknownHostException e) {
					Log.e(TAG, "192.168.1.100 is unkown server!");
				} catch(Exception e) {
					e.printStackTrace();
				} finally {
					try {
						socket.close();
					} catch(Exception e) {
						e.printStackTrace();
					}
				}
			}
        	
        });
    }
}
3.在客户端AndroidManifest.xml文件增加访问互联网的权限

<uses-permission android:name="android.permission.INTERNET" />

4.运行效果:


服务器接的log输出:

S: Receiving...
S: 111111
S: 222222
S: Received: 'hello'
S: Done.

本文参考自:Android通过socket连接服务器(PC)



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